I am new to ue4, so the question may be easy or have a tutorial that I couldn't find:)
I have a world in ue4 (imported) which is static. I want to add some boxes (with different pictures on each) which will spawn/despawn from the world at certain times and locations. How would I do that in a project without blueprints? A link to a tutorial or an explanation would be very much appreciated.
In addition, I would like some of the boxes to move in a simple "patrol". In this too, any help would be appreciated