String Injection causes Game Lag/Crash

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String Injection in some Game coded with C++. Hello guys there is a bug which allows me to display a random string in my presence in some game. Thereby I can use like '\n's to block the complete screen of any player locking at my presence. But somebody was able to abuse this to get the game lagging after inspecting. Do anyone have an idea what could cause this lag. Any characters I should try? Any other -Commands I should be aware of?

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