I want to call the multi aim constraint from the children of my armature to turn it off when my character is not aiming, but unlike other components, when I call it, it just puts a red squigly line under it.
My hierarchy goes like this:
PlayerArmature > Geometry > Armature (prefab) > Skeleton (prefab) > Rig 1 > body aim (this is where the component I want to call is)