I'm learning JavaScript and having an issue trying to make a reset button for my game. Im assuming the way I have coded it has scope tripping me up. any pointers would help immensely. I have tried but the best i managed was to make the current score say 0 upon clicking the button, but if rock, paper or scissors were selected again, the score would jump straight back to where it was before + the result of the current round.
here is my code:
let userScore = 0;
let computerScore = 0;
let choice = document.querySelector("#selections");
choice.addEventListener("click", event => {
if (event.target.nodeName == "BUTTON") {
let playerSelecion = (event.target.textContent);
let computerSelection = getCompChoice();
document.getElementById("player").innerHTML = playerSelecion;
document.getElementById("computer").innerHTML = computerSelection;
playRound(playerSelecion, computerSelection);
}
});
function playRound(playerSelecion, computerSelection) {
if (playerSelecion === computerSelection) {
document.getElementById("currentRound").innerHTML = ("tie");
} else if (playerSelecion === "rock" && computerSelection === "scissors") {
userScore++;
document.getElementById("currentRound").innerHTML = ("you win rock beats scissors");
} else if (playerSelecion === "paper" && computerSelection === "rock") {
userScore++
document.getElementById("currentRound").innerHTML = ("you win paper beats rock")
} else if (playerSelecion === "scissors" && computerSelection === "paper") {
userScore++
document.getElementById("currentRound").innerHTML = ("you win scissors beats paper")
} else if (playerSelecion === "paper" && computerSelection === "scissors") {
computerScore++
document.getElementById("currentRound").innerHTML = ("you lose scissors beats paper")
} else if (playerSelecion === "rock" && computerSelection === "paper") {
computerScore++
document.getElementById("currentRound").innerHTML = ("you lose paper beats rock")
} else if (playerSelecion === "scissors" && computerSelection === "rock") {
computerScore++
document.getElementById("currentRound").innerHTML = ("you lose rock beats scissors")
} if (userScore >= 5) {
document.getElementById("result").innerHTML = "You win";
} else if (computerScore >= 5) {
document.getElementById("result").innerHTML = "Computer wins";
}
document.getElementById("userScore").innerHTML = userScore;
document.getElementById("compScore").innerHTML = computerScore;
}
function getCompChoice() {
let a = Math.random();
if (a < 0.34) {
return "rock";
} else if (a <= 0.67) {
return "paper";
} else {
return "scissors";
}
}```