I am working on a unity oculus project in which I need to instantiate a 3D Models and interact with them by using Oculus Grabables with my hand.
Here, the 3D models are not asset bundles as it is instantiates from Database.
Here I have used TriLib 2 as a third party library to load asset from database.
The problem arises here is that 3D modles are perfectly instantiated in my scene but I am not be able interact with them with oculus.
I have made a custom script in which I am adding required components of oculus to grab that instantiated 3D models.
At last I am not be able to grab that 3D models.
Can you please help me to get out of this..?