Unreal Engine Editor on Linux: How do I see the log when running as Standalone Game?

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I am running Unreal Engine 4.27 on Linux (Ubuntu 22.04).

When running as a standalone game from within the editor, I am using the launch parameters -RenderOffScreen -log (because I am running Pixel Streaming). However, no log window appears. The log window appears as expected when running a packaged project or using these parameters in the editor on Windows.

Is there a way of forcing the window to appear?

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