Where do my texture png's belong on my HDRP material?

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Many assets come with PNGs for 'height', 'metallic', 'glossiness', 'ao', 'sss' or 'roughness'/'smoothness' in addition to the albedo and normal PNGs.

When I create a new material in the HDRP it's obvious where the albedo and normal go, but where do the other optional PNGs belong?

An example of a new material

When I switch from HDRP/Lit to BetterLit/Lit, the options for mistakes are even greater

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