I have created a simple game, have problem in the game start, i use setinterval to make time and the score but increase very quick thes code just example:
const main = document.querySelector("main"),
model = document.querySelector(".model"),
time = document.querySelector(".time");
function jump() {
modelAnimation();
setInterval(timeInt, 1000)
}
main.addEventListener("click", jump);
function modelAnimation() {
model.classList.add("model-act")
model.addEventListener("animationend", () => {
model.classList.remove("model-act");
});
}
let seconds = 0;
function timeInt(m = "00", s = "00") {
m = Math.floor(seconds / 60);
s = Math.floor(seconds % 60);
m = m < 10 ? `0${m}` : m
s = s < 10 ? `0${s}` : s
time.textContent = `${m}:${s}`
seconds++;
}
* {
padding: 0;
margin: 0;
box-sizing: border-box;
}
body {
font-family: sans-serif;
display: grid;
place-items: center;
min-height: 100vh;
background-color: #121212;
}
main {
width: 700px;
height: 400px;
background-color: white;
position: relative;
}
.model {
position: absolute;
left: 1em;
bottom: 0;
width: 100px;
height: 100px;
background-color: red;
}
.model.model-act {
animation: modelJump 500ms forwards;
-webkit-animation: modelJump 500ms forwards;
}
@keyframes modelJump {
0% {
top: 100px;
}
30%,
70% {
top: 50px;
}
100% {
bottom: 0;
}
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<link rel="stylesheet" href="style.css">
<script defer src="amin.js"></script>
</head>
<body>
<main>
<div class="time">00:00</div>
<div class="model"></div>
</main>
</body>
</html>
Also this is my first game project and first javascript project. So any other input or mistakes in code is appreciated. Note: Please ignore some comments in the js file. Those were my mistakes. For my reference.