local randomnumber = math.random(18,45)
while true do
wait(1)
local Pointgiver = game.ReplicatedStorage.Points:Clone()
Pointgiver.Parent = game.Workspace
Pointgiver.Position = Vector3.new(randomnumber,0.5,-0.6)
Pointgiver.Transparency = 0
end
doesnt give any errors but it spawns in the same position, help me
