I want to make the camera to follow the moving character, so I made a script FollowCamera like this.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FollowCamera : MonoBehaviour
{
public Transform player;
// Start is called before the first frame update
void Start()
{
// transform.position = player.transform.position;
}
// Update is called once per frame
void Update()
{
transform.position = player.position;
}
}
And I applied it to the main camera. Image1
I run the program then the the simulator comes weird. Everything disappeared except initial background. Image2
Can someone tell me what is the problem and why this happened?