I am using creating my equipments as resourcepools which are created within a rectangular node as a zoning region. During the model run I will increase or decrease the equipment quantity using a slider. I have set the settings to destroy the units when capacity is reduced (as guided in this thread Removing agent when resourcepool capacity reduced). However, after reducing the capacity, the first few rows of resources are destroyed and when the capacity is increased again, new equipments are built from the last row within the node, leaving the first few rows permanently empty. How can I rearrange the layout to always fill up the empty regions first?


