bullets.append(Bullet(round(man.x + man.width // 2), round(man.y + man.height // 2), 5, RED, direction, 10))
when I write this code , mistake come : Bullet() takes no arguments
bullets.append(Bullet(round(man.x + man.width // 2), round(man.y + man.height // 2), 5, RED, direction, 10))
when I write this code , mistake come : Bullet() takes no arguments