Error while build xamarin-mac project after Xcode update: Xamarin.Shared.targe: actool exited with code 72

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Unable to build Xamarin.Mac project, error started to occur after updating XCode to version 14 (latest version). Tried reinstalling XCode, xcode command line tools and Xamarin - didn't help. I searched for a similar error, but did not find it.

Error description:

Xamarin.Shared.targets(865, 3): arch exited with code 72: 2022-09-18 17:45:28.678 xcodebuild[30409:1115379] [MT] DVTPlugInLoading: Failed to load code for plug-in com.apple.dt.IDESimulatorAvailability (/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin), error = Error Domain=NSCocoaErrorDomain Code=3588 "dlopen(/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability, 0x0109): Symbol not found: (OBJC_CLASS$_SimDiskImage) Referenced from: '/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability' Expected in: '/Library/Developer/PrivateFrameworks/CoreSimulator.framework/Versions/A/CoreSimulator'" UserInfo={NSLocalizedFailureReason=The bundle couldn’t be loaded., NSLocalizedRecoverySuggestion=Try reinstalling the bundle., NSFilePath=/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability, NSDebugDescription=dlopen(/Applications/Xcode.app/Contents/PlugIns/IDESimul

Assets.xcassets: 2022-09-18 17:45:28.678 xcodebuild[30409:1115379] [MT] DVTPlugInLoading: Failed to load code for plug-in com.apple.dt.IDESimulatorAvailability (/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin), error = Error Domain=NSCocoaErrorDomain Code=3588 "dlopen(/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability, 0x0109): Symbol not found: (OBJC_CLASS$_SimDiskImage) Referenced from: '/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability' Expected in: '/Library/Developer/PrivateFrameworks/CoreSimulator.framework/Versions/A/CoreSimulator'" UserInfo={NSLocalizedFailureReason=The bundle couldn’t be loaded., NSLocalizedRecoverySuggestion=Try reinstalling the bundle., NSFilePath=/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability, NSDebugDescription=dlopen(/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability, 0x0109): Symbol not found: (OBJC_CLASS$_SimDiskImage) Referenced from: '/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability' Expected in: '/Library/Developer/PrivateFrameworks/CoreSimulator.framework/Versions/A/CoreSimulator', NSBundlePath=/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin, NSLocalizedDescription=The bundle “IDESimulatorAvailability” couldn’t be loaded.}, dyldError = dlopen(/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability, 0x0000): Symbol not found: (OBJC_CLASS$_SimDiskImage) Referenced from: '/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability' Expected in: '/Library/Developer/PrivateFrameworks/CoreSimulator.framework/Versions/A/CoreSimulator' 2022-09-18 17:45:28.714 xcodebuild[30409:1115379] [MT] DVTAssertions: ASSERTION FAILURE in /System/Volumes/Data/SWE/Apps/DT/BuildRoots/BuildRoot2/ActiveBuildRoot/Library/Caches/com.apple.xbs/Sources/DVTFrameworks/DVTFrameworks-21303/DVTFoundation/PlugInArchitecture/DataModel/DVTPlugIn.m:374 Details: Failed to load code for plug-in com.apple.dt.IDESimulatorAvailability (/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin) Please ensure Xcode packages are up-to-date — try running 'xcodebuild -runFirstLaunch'. NSBundle error: Error Domain=NSCocoaErrorDomain Code=3588 "dlopen(/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability, 0x0109): Symbol not found: (OBJC_CLASS$_SimDiskImage) Referenced from: '/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability' Expected in: '/Library/Developer/PrivateFrameworks/CoreSimulator.framework/Versions/A/CoreSimulator'" UserInfo={NSLocalizedFailureReason=The bundle couldn’t be loaded., NSLocalizedRecoverySuggestion=Try reinstalling the bundle., NSFilePath=/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability, NSDebugDescription=dlopen(/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability, 0x0109): Symbol not found: (OBJC_CLASS$_SimDiskImage) Referenced from: '/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin/Contents/MacOS/IDESimulatorAvailability' Expected in: '/Library/Developer/PrivateFrameworks/CoreSimulator.framework/Versions/A/CoreSimulator', NSBundlePath=/Applications/Xcode.app/Contents/PlugIns/IDESimulatorAvailability.ideplugin, NSLocalizedDescription=The bundle “IDESimulatorAvailability” couldn’t be loaded.} Object: <DVTPlugIn: 0x600003f578e0> Method: -loadAssertingOnError:error: Thread: <_NSMainThread: 0x600001b1c300>{number = 1, name = main} Hints: Backtrace: 0 0x00000001020f9410 1 0x00000001020f8aec 2 0x00000001020f8c6c 3 0x0000000101fa72ac 4 0x0000000101f6d118 5 0x0000000101f6b528 6 0x000000018c7901b4 7 0x000000018c79f414 8 0x000000010213d58c 9 0x00000001021194b0 10 0x0000000101f6b3c0 11 0x0000000101f6b5e0 12 0x000000010302f2ec 13 0x000000010302eae0 14 0x000000010302e1e8 15 0x00000001008d4324 16 0x0000000100885e0c sh: line 1: 30411 Abort trap: 6 /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -find actool 2> /dev/null xcrun: error: sh -c '/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -find actool 2> /dev/null' failed with exit code 34304: (null) (errno=Invalid argument) xcrun: error: unable to find utility "actool", not a developer tool or in PATH

Xamarin.Shared.targets(865, 3): actool exited with code 72

Xamarin.Shared.targets(865, 3): Failed to load actool log file obj/x86/Debug/actool/asset-manifest.plist: Failed to parse PList data type:

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