How to use libssh2.h within Xcode project

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I'm using this library in my Xcode project.

In one of the header files of that library there is this import: #import "/opt/homebrew/include/libssh2.h"

So I installed libssh2 with brew install libssh2 on my MacBook Intel machine and it worked.

However now I have a MacBook M1 machine, so when I run brew install libssh2, the installation directory is /usr/local/Cellar/libssh2/1.10.0, so when I build the Xcode project I get this error:

SourcePackages/checkouts/CNMSSH/Sources/CNMSSH/include/socket_helper.h:1:9: '/opt/homebrew/include/libssh2.h' file not found

#import "/opt/homebrew/include/libssh2.h"
                           ^~~~~

Is there a way to "embed" the libssh2 library within the Xcode project? (instead of dealing with homebrew installation directories)

Or at least a way to tell Xcode to add search paths for "/opt/homebrew/include/libssh2.h"?

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