There is no permission error when using code a, but there is a permission error whenever using code b. Is there a solution?
module.exports = {
name: "NICK",
async execute(message, args, client) {
//A: const member = message.mentions.members.first();
//B: const member = await message.guild.members.cache.get(message.author.id)
console.log(message.author.id)
if (!member) return message.reply("target error");
const arguments = args.shift(1)
if (!arguments) return message.reply("name error");
try {
const arguments = args.shift(1)
member.setNickname(arguments);
}catch (error) {
console.error(error);
}
},
};
I currently have these intents
const { Client, GatewayIntentBits, Collection, MembershipScreeningFieldType, ClientUser, User, time, GuildChannel, GuildManager, MessageManager, GuildMemberManager, GuildBanManager, GuildBan, GuildStickerManager, PermissionsBitField, PermissionOverwriteManager, MessageFlagsBitField, GuildMemberRoleManager, gu } = require('discord.js');
const { record } = require('../config.json');
const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages, GatewayIntentBits.GuildMessageReactions, GatewayIntentBits.GuildVoiceStates, GatewayIntentBits.DirectMessages, GatewayIntentBits.MessageContent, GatewayIntentBits.Guilds, GatewayIntentBits.GuildMembers, GatewayIntentBits.GuildBans] });