I'm trying to make a progress bar with pygame by writing the following code:
import pygame
pygame.init()
window = pygame.display.set_mode((pygame.display.Info().current_w, pygame.display.Info().current_h))
text = ["Reading data ...", "Setting configs ...", "Loading files ...", "Download complete"]
textIndex = 0
font = pygame.font.SysFont("Arial", 30)
y2 = 400
while True:
for event in pygame.event.get( ):
if event.type == pygame.QUIT:
quit()
text = font.render(text[textIndex], False, (0, 255, 0))
length = 30 * len(text[textIndex])
x2 = (pygame.display.Info().current_w / 2) - length / 2
window.blit(text, (x2, y2))
pygame.display.flip()
However, it gives me this pygame error message:
Traceback (most recent call last):
File "", line 16, in <module>
length = 30 * len(text[textIndex])
TypeError: 'pygame.Surface' object is not subscriptable
This message comes with a line that has nothing to do with pygame, can anyone tell me how to correct this?