I have a canvas in world space and a point that I want to virtually click on the canvas. How do I click at said point?
using UnityEngine;
[RequireComponent(typeof(Canvas))]
public class canvasClicker : MonoBehaviour
{
private Canvas canvas;
// Start is called before the first frame update
void Start()
{
canvas = GetComponent<Canvas>();
}
// Update is called once per frame
void Update()
{
Vector2 locationOnCanvas = Vector2.zero; // replaced with some (x, y) on the canvas
// canvas.clickAt(x, y) type method
}
}