I'm using whatsmeow from golang package https://pkg.go.dev/go.mau.fi/whatsmeow
I try the example and run without problem, but I'm curious, is there a way to get sender's live location from the message??
this is my log :
05:57:27.711 [Client/Recv DEBUG] <message from="6281312000300@s.whatsapp.net" id="974EEAED36D9D7B9354CF31D78BBE2A8" notify="Rolly Maulana Awangga" t="1663801047" type="media"><enc duration="3599" mediatype="livelocation" type="pkmsg" v="2"><!-- 3415 bytes --></enc></message>
05:57:27.712 [Client DEBUG] Decrypting 1 messages from 6281312000300@s.whatsapp.net
05:57:27.712 [Client/Send DEBUG] <ack class="message" id="974EEAED36D9D7B9354CF31D78BBE2A8" to="6281312000300@s.whatsapp.net"/>
GetConversation :
Sender : 6281312000300@s.whatsapp.net
Sender Number : 6281312000300
IsGroup : false
MessageSource : {6281312000300@s.whatsapp.net 6281312000300@s.whatsapp.net false false }
ID : 974EEAED36D9D7B9354CF31D78BBE2A8
PushName : Rolly Maulana Awangga
BroadcastListOwner :
Category :
Chat : 6281312000300@s.whatsapp.net
DeviceSentMeta : <nil>
IsFromMe : false
MediaType : livelocation
Multicast : false
Info.Chat.Server : s.whatsapp.net
05:57:27.773 [Client/Send DEBUG] <receipt id="974EEAED36D9D7B9354CF31D78BBE2A8" to="6281312000300@s.whatsapp.net" type="inactive"/>
The sender sends the live location to the receiver. the receiver can look up Medyatype is livelocation from whatsmeow go package. so there is a way to get the live location coordinate? and this is my code :
package main
import (
"context"
"fmt"
"os"
"os/signal"
"syscall"
_ "github.com/mattn/go-sqlite3"
"go.mau.fi/whatsmeow"
"go.mau.fi/whatsmeow/store/sqlstore"
"go.mau.fi/whatsmeow/types/events"
waLog "go.mau.fi/whatsmeow/util/log"
)
var client *whatsmeow.Client
func eventHandler(evt interface{}) {
switch v := evt.(type) {
case *events.Message:
if !v.Info.IsFromMe {
fmt.Println("GetConversation : ", v.Message.GetConversation())
fmt.Println("Sender : ", v.Info.Sender)
fmt.Println("Sender Number : ", v.Info.Sender.User)
fmt.Println("IsGroup : ", v.Info.IsGroup)
fmt.Println("MessageSource : ", v.Info.MessageSource)
fmt.Println("ID : ", v.Info.ID)
fmt.Println("PushName : ", v.Info.PushName)
fmt.Println("BroadcastListOwner : ", v.Info.BroadcastListOwner)
fmt.Println("Category : ", v.Info.Category)
fmt.Println("Chat : ", v.Info.Chat)
fmt.Println("DeviceSentMeta : ", v.Info.DeviceSentMeta)
fmt.Println("IsFromMe : ", v.Info.IsFromMe)
fmt.Println("MediaType : ", v.Info.MediaType)
fmt.Println("Multicast : ", v.Info.Multicast)
fmt.Println("Info.Chat.Server : ", v.Info.Chat.Server)
if v.Info.Chat.Server == "g.us" {
groupInfo, err := client.GetGroupInfo(v.Info.Chat)
fmt.Println("error GetGroupInfo : ", err)
fmt.Println("Nama Group : ", groupInfo.GroupName.Name)
}
}
}
}
func main() {
dbLog := waLog.Stdout("Database", "DEBUG", true)
// Make sure you add appropriate DB connector imports, e.g. github.com/mattn/go-sqlite3 for SQLite
container, err := sqlstore.New("sqlite3", "file:gowa.db?_foreign_keys=on", dbLog)
if err != nil {
panic(err)
}
// If you want multiple sessions, remember their JIDs and use .GetDevice(jid) or .GetAllDevices() instead.
deviceStore, err := container.GetFirstDevice()
if err != nil {
panic(err)
}
clientLog := waLog.Stdout("Client", "DEBUG", true)
client = whatsmeow.NewClient(deviceStore, clientLog)
client.AddEventHandler(eventHandler)
if client.Store.ID == nil {
// No ID stored, new login
qrChan, _ := client.GetQRChannel(context.Background())
err = client.Connect()
if err != nil {
panic(err)
}
for evt := range qrChan {
if evt.Event == "code" {
// Render the QR code here
// e.g. qrterminal.GenerateHalfBlock(evt.Code, qrterminal.L, os.Stdout)
// or just manually `echo 2@... | qrencode -t ansiutf8` in a terminal
fmt.Println("QR code:", evt.Code)
} else {
fmt.Println("Login event:", evt.Event)
}
}
} else {
// Already logged in, just connect
err = client.Connect()
if err != nil {
panic(err)
}
}
// Listen to Ctrl+C (you can also do something else that prevents the program from exiting)
c := make(chan os.Signal)
signal.Notify(c, os.Interrupt, syscall.SIGTERM)
<-c
client.Disconnect()
}