Hi I want to make a dev console where when you type anything thats will run. Like if you type in the console:
Player.hp += 20
Then its gonna execute.
Hi I want to make a dev console where when you type anything thats will run. Like if you type in the console:
Player.hp += 20
Then its gonna execute.
When you do in love.update()...
function love.update(dt)
world:update(dt) -- this puts the world into motion
-- here we are going to create some keyboard events
-- press the right arrow key to push the ball to the right
if love.keyboard.isDown("right") then
objects.ball.body:applyForce(400, 0)
-- press the left arrow key to push the ball to the left
elseif love.keyboard.isDown("left") then
objects.ball.body:applyForce(-400, 0)
-- press the up arrow key to set the ball in the air
elseif love.keyboard.isDown("up") then
objects.ball.body:setPosition(650/2, 650/2)
-- we must set the velocity to zero to prevent a potentially large
-- velocity generated by the change in position
objects.ball.body:setLinearVelocity(0, 0)
elseif love.keyboard.isDown("tab") then
debug.debug()
elseif love.keyboard.isDown("escape") then
love.event.quit()
end
end
Free from: https://love2d.org/wiki/Tutorial:Physics
Than Tab can be used to modify the paused Game.
Thats only works when main.lua was started from a Terminal.
Else the "lua_debug> " Prompt is not visible.
Try for example...
lua_debug> objects.ball = {}
lua_debug> objects.ball.body = love.physics.newBody(world, 650/2, 650/2, "dynamic")
lua_debug> objects.ball.shape = love.physics.newCircleShape(50)
lua_debug> objects.ball.fixture = love.physics.newFixture(objects.ball.body,objects.ball.shape, 1)
lua_debug> objects.ball.fixture:setRestitution(1)
lua_debug> cont
...and the big Ball bounce forever.