I'm a beginning user of Manim and I'm using the TracedPath class. Here's the code for my scene:
class scene (Scene):
def construct(self):
vt1 = ValueTracker(0)
d = always_redraw(lambda : Dot().shift(np.array((2*cos(vt1.get_value()), 2*sin(vt1.get_value()), 0.0))))
tr = TracedPath(d.get_center, dissipating_time=3, stroke_opacity=[0, 1], stroke_color=BLUE+GREEN)
self.wait(.5)
self.play(FadeIn(d, shift=UP), run_time=.2)
self.add(tr)
self.play(vt1.animate.set_value(2*PI), run_time=.4)
This is the last frame of the resulting video:
The last frame of the resulting video
Because the run_time argument in the self.play method is set to 0.4 seconds, the path looks very sharpy. Is there a way to make it smoother? Anything would help.
I am using Python 3.10.7, Windows 11, Manim Community v0.16.0.