I need to try to lock on an object, and if its already locked just continue (after time out, or without it).
The C# lock statement is blocking.
I need to try to lock on an object, and if its already locked just continue (after time out, or without it).
The C# lock statement is blocking.
Ed's got the right function for you. Just don't forget to call Monitor.Exit(). You should use a try-finally block to guarantee proper cleanup.
if (Monitor.TryEnter(someObject))
{
try
{
// use object
}
finally
{
Monitor.Exit(someObject);
}
}
I believe that you can use Monitor.TryEnter().
The lock statement just translates to a Monitor.Enter() call and a try catch block.
You'll probably find this out for yourself now that the others have pointed you in the right direction, but TryEnter can also take a timeout parameter.
Jeff Richter's "CLR Via C#" is an excellent book on details of CLR innards if you're getting into more complicated stuff.
Based on Dereks answer a little helper method:
private bool TryExecuteLocked(object lockObject, Action action)
{
if (!Monitor.TryEnter(lockObject))
return false;
try
{
action();
}
finally
{
Monitor.Exit(lockObject);
}
return true;
}
Usage:
private object _myLockObject;
private void Usage()
{
if (TryExecuteLocked(_myLockObject, ()=> DoCoolStuff()))
{
Console.WriteLine("Hurray!");
}
}