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Metal Shader vertex attributes - cannot convert attribute from MTLAttributeFormatUInt to float1
user_130542430
• asked May 30, 2020
2
0
145
metalkit metal graphics ios
Use GL Transition with swift
user_76163660
• asked Mar 2, 2020
2
0
177
metalkit video-processing swift opengl-es ios
How to know if we can use half4 instead of float4?
user_11140430
• asked Oct 26, 2019
2
2
458
metalkit metal shader ios
How to get programmatically the maximum texture size (width and height)
user_11140430
• asked Oct 13, 2019
4
3
2100
metalkit metal textures swift ios
Applying compute/kernel function to vertex buffer before vertex shader
user_108464150
• asked Dec 29, 2018
8
1
1315
compute-shader metalkit metal swift shader
OpenGL ES deprecated in iOS 12 and SKShader
user_56631740
• asked Dec 18, 2018
5
2
1190
fragment-shader sprite-kit metalkit opengl-es ios
How do you detect where a mouse down event occurred in an MTKView?
user_483210
• asked Nov 2, 2018
4
1
744
metalkit metal macos objective-c
Swift Metal save bgra8Unorm texture to PNG file
user_96090250
• asked Oct 21, 2018
4
1
2621
metalkit metal textures swift png
Convert OpenCL/CUDA to Metal
user_82261480
• asked Sep 12, 2018
5
1
3036
metalkit coreml opencl
Building metallib with CMake
user_42531440
• asked Aug 24, 2018
3
2
1313
metalkit metal cmake
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