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metalkit
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Metal Shader vertex attributes - cannot convert attribute from MTLAttributeFormatUInt to float1
user_13054243
0
•
asked May 30, 2020
2
0
145
metalkit
metal
graphics
ios
Use GL Transition with swift
user_7616366
0
•
asked Mar 2, 2020
2
0
177
metalkit
video-processing
swift
opengl-es
ios
How to know if we can use half4 instead of float4?
user_1114043
0
•
asked Oct 26, 2019
2
2
458
metalkit
metal
shader
ios
How to get programmatically the maximum texture size (width and height)
user_1114043
0
•
asked Oct 13, 2019
4
3
2100
metalkit
metal
textures
swift
ios
Applying compute/kernel function to vertex buffer before vertex shader
user_10846415
0
•
asked Dec 29, 2018
8
1
1315
compute-shader
metalkit
metal
swift
shader
OpenGL ES deprecated in iOS 12 and SKShader
user_5663174
0
•
asked Dec 18, 2018
5
2
1190
fragment-shader
sprite-kit
metalkit
opengl-es
ios
How do you detect where a mouse down event occurred in an MTKView?
user_48321
0
•
asked Nov 2, 2018
4
1
744
metalkit
metal
macos
objective-c
Swift Metal save bgra8Unorm texture to PNG file
user_9609025
0
•
asked Oct 21, 2018
4
1
2621
metalkit
metal
textures
swift
png
Convert OpenCL/CUDA to Metal
user_8226148
0
•
asked Sep 12, 2018
5
1
3036
metalkit
coreml
opencl
Building metallib with CMake
user_4253144
0
•
asked Aug 24, 2018
3
2
1313
metalkit
metal
cmake
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