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entity-component-system

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What are the disadvantages of the ECS (Entity-Component-System) architectural pattern, compared to OOP (or other paradigms)?
user_12531360
• asked Oct 28, 2019
10
2
4719
entity-component-system data-oriented-design unity3d architecture oop
Spliting component in Entity-Component-System demands too much refactoring
user_35777450
• asked Jul 2, 2019
7
1
672
entity-component-system c++14 game-engine maintainability c++
Alternative for quad-nested unordered_map monstrosity?
user_106225570
• asked Jun 20, 2019
3
2
220
entity-component-system game-engine c++17 c++
create performant component pooling for system loops
Admin1
• asked Jan 10, 2019
5
1
229
entity-component-system c#
Component based game engine design
user_1067620
• asked Dec 14, 2009
322
8
162671
entity-system entity-component-system game-engine architecture
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