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entity-component-system
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What are the disadvantages of the ECS (Entity-Component-System) architectural pattern, compared to OOP (or other paradigms)?
user_1253136
0
•
asked Oct 28, 2019
10
2
4719
entity-component-system
data-oriented-design
unity3d
architecture
oop
Spliting component in Entity-Component-System demands too much refactoring
user_3577745
0
•
asked Jul 2, 2019
7
1
672
entity-component-system
c++14
game-engine
maintainability
c++
Alternative for quad-nested unordered_map monstrosity?
user_10622557
0
•
asked Jun 20, 2019
3
2
220
entity-component-system
game-engine
c++17
c++
create performant component pooling for system loops
Admin
1
•
asked Jan 10, 2019
5
1
229
entity-component-system
c#
Component based game engine design
user_106762
0
•
asked Dec 14, 2009
322
8
162671
entity-system
entity-component-system
game-engine
architecture
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