I need to terminate an existing console input request when a new one is requested. The following code is an attempt to close an existing request using a channel but it does not seem to terminate the input request.
package main
import (
"bufio"
"fmt"
"log"
"os"
"strings"
"time"
)
func main() {
go Confirm("you are a programmer, aint you?")
time.Sleep(2 * time.Second)
Confirm("do you love go?")
}
var cancelChannel chan struct{}
func Confirm(s string) bool {
//check if channel type holds a value then close the channel to remove previous confirmation input
if cancelChannel != nil {
fmt.Println("channel to be closed")
close(cancelChannel)
}
cancelChannel = make(chan struct{})
reader := bufio.NewReader(os.Stdin)
for {
fmt.Printf("%s [y/n]: ", s)
response, err := reader.ReadString('\n')
if err != nil {
log.Fatal(err)
}
response = strings.ToLower(strings.TrimSpace(response))
if response == "y" || response == "yes" {
return true
} else if response == "n" || response == "no" {
return false
}
if _, ok := <-cancelChannel; !ok {
fmt.Println("channel closed")
return false
}
}
}