heres my code
import pygame, sys
from pygame.locals import *
pygame.init()
screen = pygame.display.set_mode((800,600))
pygame.display.set_caption("hello mom and dad")
player_image = pygame.image.load('player.png')
player_location = [355,245]
move_right = False
move_left = False
player_y_momentum = 0
while True: #codes written outside of this loop wont run in the window or get executed
screen.fill((146, 244, 255))
screen.blit(player_image, [155, 245])#player model
if player_location[1] > screen[1] - player_image.get_height():
player_y_momentum = -player_y_momentum
else:
player_location[1] += player_y_momentum
if move_right == True:
player_location[0] += 1
if move_left == True:
player_location[0] -= 1
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
if event.type == KEYDOWN:
if event.key == K_RIGHT:
move_right = True
if event.key == K_LEFT:
move_left = True
if event.type == KEYUP:
if event.key == K_RIGHT:
move_right = False
if event.key == K_LEFT:
move_left = False
pygame.display.update() #put stuff above this code to put it in the game
it keeps saying 'pygame.Surface' object is not subscriptable in line 22 on if player_location[1] > screen[1] - player_image.get_height():
i was following a tutorial on pygame and it was teaching me about momentum and it spammed me that error i tried googling it it always says "remeber the missing comas" it shows the screen.blit part my code was supposed to be variable called "player_location" im new to python and pygame and i dont know whats wrong