I am working with program that will randomly choose who is making a Christmas gift to whom.
I've created an empty array. When you add a "player" it's pushing the name into two different arrays. Players[] and Players2[].
When you start a draw. The program writes the names of the Players[] on the left hand side and on the right side it writes the drawn names from Players2[].
Every Player from Players2[], after being drawn, is being deleted from the array so in the end we have an empty Players2[] array and full Players[] array.
The problem is: I can't make a working if statement that is checking if the person will not draw himself...
let Players = [];
let Players2 = [];
const addBTN = document.getElementById('addBTN');
const onlyLetters = /^[a-zżźćóęśńłA-ZŻŹĆÓŁĘŚŃŁ ]+$/;
const refreshBTN = document.getElementById('refreshBTN');
const warningBTNyes = document.getElementById('warning-button-yes');
const warningBTNno = document.getElementById('warning-button-no');
const playersList = document.getElementById('playersList');
const playersList2 = document.getElementById('playersList2');
const startBTN = document.getElementById('startBTN');
const drawLotsBTN = document.getElementById('drawLotsBTN');
addBTN.addEventListener('click', function() {
const input = document.getElementById('addPLAYER');
const person = document.getElementById('addPLAYER').value;
if (input.value == "") {
console.log('error_empty_input');
document.getElementById('errorMSG').style.color = "red";
document.getElementById('errorMSG').innerHTML = "Wpisz imię osoby!";
} else if (input.value.match(onlyLetters)) {
console.log('good');
Players.push(person);
Players2.push(person);
playersList.innerHTML = playersList.innerHTML + "<br>" + person;
document.getElementById('addPLAYER').value = "";
document.getElementById('errorMSG').style.color = "green";
document.getElementById('errorMSG').innerHTML = "Powodzenie! Dodaj kolejną osobę.";
} else {
console.log('error_input');
document.getElementById('errorMSG').style.color = "red";
document.getElementById('errorMSG').innerHTML = "Coś jest nie tak z imieniem. Pamiętaj aby wprowadzać same litery!";
}
});
refreshBTN.addEventListener('click', function() {
document.getElementById('warning').style.display = "block";
});
warningBTNyes.addEventListener('click', function() {
location.reload(true);
document.getElementById('addPLAYER').value = "";
});
warningBTNno.addEventListener('click', function() {
document.getElementById('warning').style.display = "none";
});
startBTN.addEventListener('click', function() {
drawLotsBTN.disabled = false;
const input = document.getElementById('addPLAYER');
const person = document.getElementById('addPLAYER').value;
if (input.value == "") {
} else if (input.value.match(onlyLetters)) {
console.log('good');
Players.push(person);
Players2.push(person);
playersList.innerHTML = playersList.innerHTML + "<br>" + person;
document.getElementById('addPLAYER').value = "";
document.getElementById('errorMSG').style.color = "green";
document.getElementById('errorMSG').innerHTML = "Powodzenie! Zaczynasz losowanie!";
} else {
console.log('error_input');
document.getElementById('errorMSG').style.color = "red";
document.getElementById('errorMSG').innerHTML = "Coś jest nie tak z imieniem. Pamiętaj aby wprowadzać same litery!";
}
document.getElementById('addPLAYER').disabled = true;
});
drawLotsBTN.addEventListener('click', function() {
for (let i = 0; i = Players2.length; i++) {
if (Players2.length > 0) {
randomPerson = Math.floor(Math.random() * Players2.length);
if (randomPerson != Players.indexOf(i)) {
console.log(Players2[randomPerson]);
playersList2.innerHTML = playersList2.innerHTML + "<br>" + Players2[randomPerson];
Players2.splice(randomPerson, 1);
}
} else {
console.log('error_empty_array');
}
}
});
<div id="warning" class="warning">
<div class="warning-flex">
<h1>Wszelkie wpisane imiona zostaną usunięte</h1>
<div class="warning-buttons">
<button id="warning-button-yes" class="warning-button-yes">Tak</button>
<button id="warning-button-no" class="warning-button no">Nie</button>
</div>
</div>
</div>
<div class="lotteryContainer">
<div class="left">
<p>dodaj osobę</p>
<div class="addPerson">
<input required id="addPLAYER" type="text">
<button id="addBTN">+</button>
<p id="errorMSG"></p>
<div class="refresh">
<button id="refreshBTN">Od nowa</button>
<button id="startBTN">Start</button>
</div>
</div>
</div>
<div class="right">
<p>Uczestnicy</p>
<div class="tables">
<div class="tableLeft">
<p id=playersList></p>
</div>
<div class="tableRight">
<p id="playersList2"></p>
</div>
</div>
<button id="drawLotsBTN">Losuj</button>
</div>
</div>
<script src="app.js"></script>