I'm creating a game app and it has a menu window then a separate game window. I'm trying to get a Tkinter window to act as the menu and a pygame window for the game however if the game is running, I cant use the menu (can't even close it). If I try I get a fatal error message:
Fatal Python error: PyEval_RestoreThread: the function must be called with the GIL held, but the GIL is released (the current Python thread state is NULL)
Python runtime state: initialized
Current thread 0x00002afc (most recent call first):
File "c:\Users\James\Documents\6th form\comp sci\NEA- A Level\code\gametst.py", line 12 in main
File "c:\Users\James\Documents\6th form\comp sci\NEA- A Level\code\Menu.py", line 15 in chess
File "C:\Users\James\AppData\Local\Programs\Python\Python39\lib\tkinter\__init__.py", line 1884 in __call__
File "C:\Users\James\AppData\Local\Programs\Python\Python39\lib\tkinter\__init__.py", line 1421 in mainloop
File "c:\Users\James\Documents\6th form\comp sci\NEA- A Level\code\Menu.py", line 22 in <module>
This is the minimum code to reproduce:
Menu:
from tkinter import *
import game
WIN = Tk()
WIN.geometry("200x200")
def f():
game.main()
button = Button(WIN, text="button", command=f)
button.pack()
WIN.mainloop()
game:
def main():
import pygame
pygame.init()
WIN = pygame.display.set_mode((200, 200))
run = 1
while run:
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = 0
pygame.quit()
Is there a way to do this so that I can use the menu and the game at the same time? thx for any help
also if you know a better way to import the game to the menu that would be great, not overly bothered about that though