I have a watchOS-only Xcode project targeting watchOS 6 and above, written in SwiftUI and all its dependencies handled by Swift Package Manager. I've noticed in Xcode 12 there are actually 2x build targets for this project.
One is labelled "Any watchOS device" and the other is labelled "Any watchOS device (armv7k, arm64_32)".
As a probable aside, I manually added 2x Series 3 simulators to debug a production issue that one user was encountering.
Is there any difference between these two separate build targets? If so, which one should I be using for submitting to the App Store for maximum compatibility?
