I have a module LibGame, which contains some helpers on top of SpriteKit.
Now I want to auto import SpriteKit whenever I import LibGame. Because most likely the module depending on my LibGame will use SpriteKit too.
This is similar to UIKit: if I import UIKit, I can use things like CGFloat, which means CoreGraphics is auto imported when I import UIKit.
How can I do this?
Note: I am using swift when I create the framework, but I do see a LibGame.h file as well in my module.