I have a canvas where I use drawImage to draw a bunch of images to the canvas.
How I want the result to be:
I want the first image i draw to be on layer 1, the next image on layer 2 and so on
What really happens:
The images get placed on random layers.
const images = [
'https://attefallsverket.picarioxpo.com/1_series_base.jpg?1=1&width=2000',
'https://attefallsverket.picarioxpo.com/1kp_housebase.png?1=1&width=2000',
'https://attefallsverket.picarioxpo.com/1kp_facade_roof_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
'https://attefallsverket.picarioxpo.com/1kp_windows.pfs?1=1&p.c=71343a&p.tn=&width=2000',
'https://attefallsverket.picarioxpo.com/1kp_door_01.pfs?1=1&p.c=&p.tn=rainsystem_grey.jpg&width=2000',
'https://attefallsverket.picarioxpo.com/1kp_facade_01.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
'https://attefallsverket.picarioxpo.com/1kp_facade_panels.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
'https://attefallsverket.picarioxpo.com/1kp_facade_corners.pfs?1=1&p.c=&p.tn=wooden_summer_green.jpg&width=2000',
'https://attefallsverket.picarioxpo.com/1kp_tin_windows.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
'https://attefallsverket.picarioxpo.com/1kp_tin_roof.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
'https://attefallsverket.picarioxpo.com/1kp_roof_metal_orange.png?1=1&width=2000',
'https://attefallsverket.picarioxpo.com/1kp_rain_system.pfs?1=1&p.c=&p.tn=rainsystem_white.jpg&width=2000',
'https://attefallsverket.picarioxpo.com/1_series_terrace.png?1=1&width=2000',
];
let c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
for(let i=0; i<images.length; i++) {
let img = new Image();
img.crossOrigin = '';
img.src = images[i]
img.onload = () => {
ctx.drawImage(img, 0, 0, c.width, c.height);
}
}
<canvas id="myCanvas" width="280" height="157.5" style="border:1px solid #d3d3d3;">
Your browser does not support the HTML5 canvas tag.
</canvas>