I am new to google play publishing and flutter development. I created a very simple application to understand the process. When I published my app to the google play store, I got a prelaunch report which says Errors found. Fix before releasing to production. I found one crash related error and all others were warnings.
- Am I supposed to fix all the errors and warnings? Will only then my app be published?
- I found that my app was being tested on different devices different screen size and Rams. Is it possible to specify the minimum screen size and Or RAm in either flutter or the google play console so that my app is only tested on those devices?
- The one error that caused that crash too is not related to my app also. Shown below
FATAL EXCEPTION: Firebase-Messaging-Intent-Handle
Process: com.google.android.youtube, PID: 3375
java.lang.NoClassDefFoundError: aewt
at aewu.b(PG:1)
at duc.a(PG:230)
at duc.get(PG:247)
at aevw.b(PG:1)
at dud.al(PG:5)
at dud.aw(PG:4)
at dud.bg(PG:8)
at duc.a(PG:232)
at duc.get(PG:247)
at afke.a(PG:1)
at aeri.b(PG:1)
at dud.fv(PG:4)
at duc.c(PG:269)
at duc.get(PG:247)
at amfk.a(PG:1)
at eiu.K(PG:5)
at dud.fV(PG:7)
at duc.d(PG:334)
at duc.get(PG:247)
at com.google.android.apps.youtube.app.common.notification.FcmMessageListenerService.b(PG:1)
at com.google.firebase.messaging.FirebaseMessagingService.g(PG:53)
at avgp.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587)
at usj.run(PG:2)
at java.lang.Thread.run(Thread.java:831)