To begin, I am a complete novice in OpenCV and am beginner/reasonable in c++ code. But OpenCV is new to me and I try to learn by doing projects and stuff.
Now for my new project I am trying to find the centre of square in a picture. In my case there is only 1 square in picture. I would like to build further upon the square.cpp example of OpenCV.
For my project there are 2 things I need some help with,
1: The edge of the window is detected as a square, I do not want this. Example
2: How could I get the centre of 1 square from the squares array?
This is the code from the example "square.cpp"
// The "Square Detector" program.
// It loads several images sequentially and tries to find squares in
// each image
#include "opencv2/core.hpp"
#include "opencv2/imgproc.hpp"
#include "opencv2/imgcodecs.hpp"
#include "opencv2/highgui.hpp"
#include <iostream>
using namespace cv;
using namespace std;
static void help(const char* programName)
{
cout <<
"\nA program using pyramid scaling, Canny, contours and contour simplification\n"
"to find squares in a list of images (pic1-6.png)\n"
"Returns sequence of squares detected on the image.\n"
"Call:\n"
"./" << programName << " [file_name (optional)]\n"
"Using OpenCV version " << CV_VERSION << "\n" << endl;
}
int thresh = 50, N = 11;
const char* wndname = "Square Detection Demo";
// helper function:
// finds a cosine of angle between vectors
// from pt0->pt1 and from pt0->pt2
static double angle(Point pt1, Point pt2, Point pt0)
{
double dx1 = pt1.x - pt0.x;
double dy1 = pt1.y - pt0.y;
double dx2 = pt2.x - pt0.x;
double dy2 = pt2.y - pt0.y;
return (dx1 * dx2 + dy1 * dy2) / sqrt((dx1 * dx1 + dy1 * dy1) * (dx2 * dx2 + dy2 * dy2) + 1e-10);
}
// returns sequence of squares detected on the image.
static void findSquares(const Mat& image, vector<vector<Point> >& squares)
{
squares.clear();
Mat pyr, timg, gray0(image.size(), CV_8U), gray;
// down-scale and upscale the image to filter out the noise
pyrDown(image, pyr, Size(image.cols / 2, image.rows / 2));
pyrUp(pyr, timg, image.size());
vector<vector<Point> > contours;
// find squares in every color plane of the image
for (int c = 0; c < 3; c++)
{
int ch[] = { c, 0 };
mixChannels(&timg, 1, &gray0, 1, ch, 1);
// try several threshold levels
for (int l = 0; l < N; l++)
{
// hack: use Canny instead of zero threshold level.
// Canny helps to catch squares with gradient shading
if (l == 0)
{
// apply Canny. Take the upper threshold from slider
// and set the lower to 0 (which forces edges merging)
Canny(gray0, gray, 0, thresh, 5);
// dilate canny output to remove potential
// holes between edge segments
dilate(gray, gray, Mat(), Point(-1, -1));
}
else
{
// apply threshold if l!=0:
// tgray(x,y) = gray(x,y) < (l+1)*255/N ? 255 : 0
gray = gray0 >= (l + 1) * 255 / N;
}
// find contours and store them all as a list
findContours(gray, contours, RETR_LIST, CHAIN_APPROX_SIMPLE);
vector<Point> approx;
// test each contour
for (size_t i = 0; i < contours.size(); i++)
{
// approximate contour with accuracy proportional
// to the contour perimeter
approxPolyDP(contours[i], approx, arcLength(contours[i], true) * 0.02, true);
// square contours should have 4 vertices after approximation
// relatively large area (to filter out noisy contours)
// and be convex.
// Note: absolute value of an area is used because
// area may be positive or negative - in accordance with the
// contour orientation
if (approx.size() == 4 &&
fabs(contourArea(approx)) > 1000 &&
isContourConvex(approx))
{
double maxCosine = 0;
for (int j = 2; j < 5; j++)
{
// find the maximum cosine of the angle between joint edges
double cosine = fabs(angle(approx[j % 4], approx[j - 2], approx[j - 1]));
maxCosine = MAX(maxCosine, cosine);
}
// if cosines of all angles are small
// (all angles are ~90 degree) then write quandrange
// vertices to resultant sequence
if (maxCosine < 0.3)
squares.push_back(approx);
}
}
}
}
}
int main(int argc, char** argv)
{
static const char* names[] = { "testimg.jpg", 0 };
help(argv[0]);
if (argc > 1)
{
names[0] = argv[1];
names[1] = "0";
}
for (int i = 0; names[i] != 0; i++)
{
string filename = samples::findFile(names[i]);
Mat image = imread(filename, IMREAD_COLOR);
if (image.empty())
{
cout << "Couldn't load " << filename << endl;
continue;
}
vector<vector<Point> > squares;
findSquares(image, squares);
polylines(image, squares, true, Scalar(0, 0, 255), 3, LINE_AA);
imshow(wndname, image);
int c = waitKey();
if (c == 27)
break;
}
return 0;
}
I would like some help to start off. How could I get some information from 1 of the squares out of the array called "squares" (I am having a difficult time understand what exactly is in the array as well; is it an array of points?)
If something is not clear please let me know and I will try to re-explain.
Thank you in advance