I think in C++11 the way you described is as close as it gets, but I may be wrong on this. C++17 greatly extended the algorithms library, so you could use std::for_each.
To demonstrate this, let's give the classes a little bit of functionality and create a vector (or list) of instances:
class A {
public:
virtual std::string name() const = 0;
};
class B : public A {
public:
virtual std::string name() const override {
return "Class B";
}
};
class C : public A {
public:
virtual std::string name() const override {
return "Class C";
}
};
int main()
{
std::vector<A*> vec { new B(), new B(), new C(), new C(), new B() };
}
Now using for_each, you could re-write your loop:
std::for_each(std::begin(vec), std::end(vec), [](const A* val) {
auto B* b = dynamic_cast<B*>(val);
if (b)
std::cout << b->name() << std::endl;
});
Unfortunately, there is no builtin filter for any of the algorithms. You could, however, implement something like for_each_if:
template<typename Iterator, typename Predicate, typename Operation> void
for_each_if(Iterator begin, Iterator end, Predicate pred, Operation op) {
std::for_each(begin, end, [&](const auto p) {
if (pred(p))
op(p);
});
}
And use it like this:
for_each_if(std::begin(vec), std::end(vec),
[](A* val) { return dynamic_cast<B*>(val) != nullptr; },
[](const A* val) {
std::cout << val->name() << std::endl;
}
);
Or for your specific case, you could specialize the implementation even more:
template<typename T, typename Iterator, typename Operation> void
dynamic_for_each(Iterator begin, Iterator end, Operation op) {
std::for_each(begin, end, [&](auto p) {
auto tp = dynamic_cast<T>(p);
if (tp)
op(tp);
});
}
and use it like so:
dynamic_for_each<B*>(std::begin(vec), std::end(vec), [](const B* val) {
std::cout << val->name() << std::endl;
});
All three implementations print the same output:
Class B
Class B
Class B