I have a Objective C project and I want to add AdMob to it. Been following https://developers.google.com/admob/ios/quick-start#objective-c
I get the linker error ld: warning: Could not find auto-linked framework 'FBLPromises' Undefined symbols for architecture arm64: "_OBJC_CLASS_$_UIScene"
I'm adding the frameworks manually. I dragged them in.
The tutorial doesn't say anything about the promises framework, but it comes in their download. And if I don't add it, I get a linker error saying a function is missing.
All of the frameworks are in the project and in Link With Binary Libraries list.
I tried deleting them and re-adding them, and quitting Xcode and clean build.
I tried adding framework search paths $(inherited) and $(TOOLCHAIN_DIR)/usr/lib/swift/$(PLATFORM_NAME) and the folder they are in with recursive $(PROJECT_DIR)/Frameworks and all of their exact paths individually also.
I tried adding a new swift file to the project so that it becomes hybrid.
I added -ObjC linker flag to Other Linker Flags, and $(inherited)
The tutorial says to add "GoogleUtilities.framework" But what I downloaded has "GoogleUtilities.xcframework" folder. So I tried adding the folder both as a group and as not, and I tried adding the framework files in the folder only.
I tried making a new project with nothing else.
Can anyone get AdMob to work on an Objective C project with adding frameworks manually?
I have agreed to the latest terms from apple and have a paid developer account.