I've been working on a project in Unity and I am having a problem with iOS.
I already have local push notifications implemented in my game and it asks for permission to deliver notifications later in the game. After I implemented Firebase Cloud Messaging, this order changed. Now, when the game starts the notifications permission prompt appears.
Is there a way to prevent Firebase requesting notifications permission when the game starts? I would like to ask for permission later in the game.
Thanks in advance.