Probably it would be easier using a vector drawable:
<vector android:height="24dp" android:viewportHeight="101.01621"
android:viewportWidth="114.45102" android:width="24dp" xmlns:android="http://schemas.android.com/apk/res/android">
<path android:fillColor="#00000000"
android:pathData="m0.421,7.319c-0.848,-4.225 2.893,-6.292 4.701,-6.534l93.265,-0.552c9.395,-0.736 15.906,2.42 15.875,15.875l-0.032,78.398c1.262,7.668 -11.009,7.894 -15.926,3.48 -17.528,-8.582 -70.939,-31.855 -92.048,-40.468 -1.899,-0.775 -3.147,-1.13 -4.14,-1.522 -2.225,-0.879 -2.097,-3.281 -1.851,-5.335z"
android:strokeAlpha="1" android:strokeColor="#000000"
android:strokeLineCap="butt" android:strokeLineJoin="miter" android:strokeWidth="0.26458332"/>
</vector>

If you need to make some adjustments, you shold download Inkscape (https://inkscape.org) or another svg design software and my source file (if your want) https://drive.google.com/open?id=1vY8tYcA00KAQeoulMlPmwvRWrs7EY672. Draw your shape and than export it again in svg. Once you have your file in svg format you can use vector asset tool from Android Studio. The tool generates automatically your vector xml and that you can use the vector drawable as a common drawable, for example as a source of an ImageView. Hope it helps!