Storing non-state variables in functional components

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Below are two React Components that do almost the same thing. One is a function; the other is a class. Each Component has an Animated.Value with an async listener that updates _foo on change. I need to be able to access _foo in the functional component like I do with this._foo in the classical component.

  • FunctionalBar should not have _foo in the global scope in case there are more than one FunctionalBar.
  • FunctionalBar cannot have _foo in the function scope because _foo is reinitialized every time the FunctionalBar renders. _foo also should not be in state because the component does not need to render when _foo changes.
  • ClassBar does not have this problem because it keeps _foo initialized on this throughout the entire life of the Component.

How do I keep _foo initialized throughout the life of FunctionalBar without putting it in the global scope?

Functional Implementation

import React from 'react';
import { Animated, View } from 'react-native';

var _foo = 0;

function FunctionalBar(props) {

  const foo = new Animated.Value(0);

  _onChangeFoo({ value }) {
    _foo = value;
  }

  function showFoo() {
    let anim = Animated.timing(foo, { toValue: 1, duration: 1000, useNativeDriver: true });
    anim.start(() => console.log(_foo));
  }

  useEffect(() => {
    foo.addListener(_onChangeFoo);
    showFoo();
    return () => foo.removeListener(_onChangeFoo);   
  });

  return <View />;

}

Classical Implementation

import React from 'react';
import { Animated, View } from 'react-native';

class ClassBar extends React.Component {

  constructor(props) {
    super(props);
    this.state = { foo: new Animated.Value(0) };
    this._foo = 0;
    this._onChangeFoo = this._onChangeFoo.bind(this);
  }

  componentDidMount() {
    this.state.foo.addListener(this._onChangeFoo);
    this.showFoo();
  }

  componentWillUnmount() {
    this.state.foo.removeListener(this._onChangeFoo);
  }

  showFoo() {
    let anim = Animated.timing(this.state.foo, { toValue: 1, duration: 1000, useNativeDriver: true });
    anim.start(() => console.log(this._foo));
  }

  _onChangeFoo({ value }) {
    this._foo = value;
  }

  render() {
    return <View />;
  }

}
5 Answers

The useRef hook is not just for DOM refs, but can store any mutable value you like.

Example

function FunctionalBar(props) {
  const [foo] = useState(new Animated.Value(0));
  const _foo = useRef(0);

  function showFoo() {
    let anim = Animated.timing(foo, { toValue: 1, duration: 1000, useNativeDriver: true });
    anim.start(() => console.log(_foo.current));
  }

  useEffect(() => {
    function _onChangeFoo({ value }) {
      _foo.current = value;
    }

    foo.addListener(_onChangeFoo);
    showFoo();
    return () => foo.removeListener(_onChangeFoo);
  }, []);

  return <View />;
}

You can use useRef hook (it's the recommended way stated in docs):

  • Declaring variable: const a = useRef(5) // 5 is initial value
  • getting the value: a.current
  • setting the value: a.current = my_value

Just to support Tholle answer here is the official documentation

Reference

However, useRef() is useful for more than the ref attribute. It’s handy for keeping any mutable value around similar to how you’d use instance fields in classes.

This works because useRef() creates a plain JavaScript object. The only difference between useRef() and creating a {current: ...} object yourself is that useRef will give you the same ref object on every render.

Keep in mind that useRef doesn’t notify you when its content changes. Mutating the .current property doesn’t cause a re-render. If you want to run some code when React attaches or detaches a ref to a DOM node, you may want to use a callback ref instead.

I've had some luck using the useRef hook with destructuring (+ an optional variable alias "my"), and then you keep all your values in the my object so you don't have to use multiple refs or keep using myref.current all the time:

function MyComponent(props) {
  const componentRef = useRef({});
  const { current: my } = componentRef;

  my.count = 42;
  console.log(my.count); // 42

  my.greet = "hello";
  console.log(my.greet); // hello

  return <div />;
}

This is a pretty unusual example, but if I'm reading this correctly, you simply want to store unique _foo objects everytime the component mounts and destroy them when it unmounts, but also prevent extra rerenders when this value changes.

I have run into this scenario before and simple object (map / hash) should do the trick:

let foos = {}
let fooCount = 0

function F(props) {
  useEffect(() => {
    let fooId = fooCount++
    foos[fooId] = new Animated.Value(0)
    foos[fooId].addListener(...)
    return () => foos[fooId].removeListener(...)
  }, []) // <-- do not rerun when called again (only when unmounted)

  ...render...
}

or something to that effect. if you have a runnable example could tweak it to make it fit your example better. either way, most things with scope problems are solved with primitives.

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