I've been working on a program that uses networking with Java that uses the NIO Selector following this tutorial and for some reason when I try to test the program with my friends (that are far away in another network) it doesn't work,
even though when I try to test it myself on only my computer it works perfectly.
Here is the relevant code for the question:
Class EchoServer (a Thread):
private Selector selector;
private ServerSocketChannel serverSocket;
private boolean stop = false;
private List<String> pendingStrings;
public EchoServer() throws IOException {
// Get selector
this.selector = Selector.open();
System.out.println("Selector open: " + selector.isOpen());
// Get server socket channel and register with selector
this.serverSocket = ServerSocketChannel.open();
InetSocketAddress hostAddress = new InetSocketAddress("", NetworkingSettings.PORT);
serverSocket.bind(hostAddress);
serverSocket.configur eBlocking(false);
int ops = serverSocket.validOps();
SelectionKey selectKy = serverSocket.register(selector, ops, null);
this.pendingStrings = new ArrayList<>();
}
@Override
public void run() {
while (!stop) {
try {
update();
} catch (IOException e) {
e.printStackTrace();
}
}
}
private void update() throws IOException {
System.out.println("Waiting for select...");
int noOfKeys = selector.select();
System.out.println("Number of selected keys: " + noOfKeys);
Set selectedKeys = selector.selectedKeys();
Iterator iter = selectedKeys.iterator();
while (iter.hasNext()) {
SelectionKey ky = (SelectionKey) iter.next();
if (ky.isAcceptable()) {
acceptClient();
}
else if (ky.isReadable()) {
readDataFromClient(ky);
}
iter.remove();
}
}
Class EchoClient:
private SocketChannel client;
private InetSocketAddress hostAddress;
private boolean connected;
public EchoClient(String ip) {
this.hostAddress = new InetSocketAddress(ip, NetworkingSettings.PORT);
connected = false;
}
public void connect() throws IOException {
if (!connected) {
client = SocketChannel.open(hostAddress);
connected = true;
}
}
public void sendMessage(String message) throws IOException {
try {
byte[] messageBytes = message.getBytes();
ByteBuffer buffer = ByteBuffer.wrap(messageBytes);
client.write(buffer);
buffer.clear();
} catch (IOException e) {
cleanUp();
}
}
Now, it seems that the problem is in the server because I can't even connect to the server when my friend runs it (and I am the client). I suspect the source of the problem are those lines in EchoServer:
InetSocketAddress hostAddress = new InetSocketAddress("", NetworkingSettings.PORT);
serverSocket.bind(hostAddress);
But I can't seem to figure out what is it.
Important Note:NetworkingSettings.PORT is 80, I know it's a port used for http and maybe that is the problem, but I really want to avoid needing to use port forwarding and firewall settings.