I'm using Visual Studio 2017 to edit the scripts for Unity 3D Project.
In a script, I want to create a new function "Move", but I get a problem with autocomplete.
If I write "public void Move"
I get a a proposal "OnAnimatorMove", but I don't need this function! Now, after "Move" I enter a space character " ", but my function name is then automatically replaced by "OnAnimatorMove" and the "{","}" are automatically inserted.
Same happens, if I try to insert "(" character after "Move".
How can I prevent it?

