I have set custom properties on SVG objects and on paths within the SVG objects.
Each object I add to the canvas also gets assigned an 'id' property, as well as some others properties that I use to interact with the objects in the app.
So far, when I clone these objects, I have been able to retain the properties that are on the SVG object by storing them in a session variable prior to cloning, then adding them back after cloning.
My problem is with the properties that are set on each of the object.paths. I have an 'id' property for each path, which I use for some functions that can manipulate the paths within the object.
So for example, before I group the object, the object.paths attribute looks like this...
paths: Array(4)
0: klass {id: "_25mm_x_400mm_ROUND", d: "M400.5,60.5A21.52,21.52", fill: "#ccc", dirty: false, stroke: "#000", …}
1: klass {id: "_25mm_x_400mm_ROUND", d: "M400.5,60.5v25c0", stroke: "#000", dirty: false, strokeMiterLimit: 10, …}
2: {id: "shapeTopColor", d: "M400.5,60.5A21.52,21.52", fill: "rgba(0, 0, 0, 0)", dirty: false, stroke: "#000", …}
3: {id: "shapeSideColor", d: "M400.5,60.5v25c0", stroke: "#000", dirty: false, strokeMiterLimit: 10, …}
Then, after ungrouping the object, the object.paths attribute looks like this...
paths: Array(4)
0: klass {type: "path", originX: "left", originY: "top", left: 0.4999999999999982, top: 0.5, …}
1: klass {type: "path", originX: "left", originY: "top", left: 0.5, top: 60.5, …}
2: klass {type: "path", originX: "left", originY: "top", left: 0.4999999999999982, top: 0.5, …}
3: klass {type: "path", originX: "left", originY: "top", left: 0.5, top: 60.5, …}
This breaks some functions that use the 'shapeTopColor and 'shapeSideColor' ids to change fill attributes for each path. So if a user groups an object, then ungroups it, they are no longer able to change the colour of the object.
Here is the code I am using to group objects...
export function groupSelectedItems() {
canvas = document.getElementById("c").fabric;
var activegroup = canvas.getActiveGroup();
var objectsInGroup = activegroup.getObjects();
var objectIds = [];
activegroup.clone(function(newgroup) {
canvas.discardActiveGroup();
objectsInGroup.forEach(function(object) {
objectIds.push({
'id':object.id,
'componentType':object.componentType,
'shape': object.shape,
// paths = object.paths //Tried this but causes errors.
});
canvas.remove(object);
});
newgroup.setControlsVisibility({'tl': false, 'tr': false, 'bl': false, 'br': false, 'ml': false, 'mr': false, 'mb': false, 'mt': false});
canvas.add(newgroup);
//Store the objects id's on to a session variable.
Session.set('objectIds', objectIds);
//put original objects id's back onto the new groups objects respectively.
var objectsInNewGroup = newgroup.getObjects();
objectsInNewGroup.forEach(function(object, key) {
Session.get('objectIds').forEach(function(o, i) {
if (key == i) {
object.id = o.id
object.componentType = o.componentType,
object.shape = o.shape
// object.paths = o.paths
}
});
});
});
}
So my question is, how can I clone an object or group and not lose any custom attributes I have set?