I used to localize my app using Localizable.string files and providing a key for every text on my project.
Currently I'm working on a project using Xcode 9 and Swift 4 and for the first time I'm using Storyboards (yes, it sounds weird but I always used SpriteKit without using Storyboards) and I'm a little bit confused how to handle the localization with that. Basically my question is:
Should I use Storyboard localizations for UILabel or should I implement everything in Localizable.string and give the label a value through code?
Any tips in order to understand which is the best way to localize it?