Question is pretty self explanatory. I want to be able to simply move the pivot point in SceneKit Editor which is something that's pretty standard in other 3d Modeling tools like Maya. Is there anyway to do this? It is clearer than trying to change pivot points programmatically, and all my attempts are either moving the entire node with the pivot point, or are making a duplicate node and that is moving with the pivot point.
Any help would be appreciated.