How do I go about producing random numbers within a range?
How do I go about producing random numbers within a range?
For future readers if you want a random number in a range use the following code:
public double GetRandomNumberInRange(Random random,double minNumber, double maxNumber)
{
return random.NextDouble() * (maxNumber - minNumber) + minNumber;
}
usage:
Random r = new Random();
double num1 = GetRandomNumberInRange(r, 50, 100)
Here is updated version from Darrelk answer. It is implemented using C# extension methods. It does not allocate memory (new Random()) every time this method is called.
public static class RandomExtensionMethods
{
public static double NextDoubleRange(this System.Random random, double minNumber, double maxNumber)
{
return random.NextDouble() * (maxNumber - minNumber) + minNumber;
}
}
Usage (make sure to import the namespace that contain the RandomExtensionMethods class):
var random = new System.Random();
double rx = random.NextDoubleRange(0.0, 1.0);
double ry = random.NextDoubleRange(0.0f, 1.0f);
double vx = random.NextDoubleRange(-0.005f, 0.005f);
double vy = random.NextDoubleRange(-0.005f, 0.005f);