I'm working with Android, trying to make my AudioTrack application play a Windows .wav file (Tada.wav). Frankly, it shouldn't be this hard, but I'm hearing a lot of strange stuff. The file is saved on my phone's mini SD card and reading the contents doesn't seem to be a problem, but when I play the file (with parameters I'm only PRETTY SURE are right), I get a few seconds of white noise before the sound seems to resolve itself into something that just may be right.
I have successfully recorded and played my own voice back on the phone -- I created a .pcm file according to the directions in this example:
http://emeadev.blogspot.com/2009/09/raw-audio-manipulation-in-android.html
(without the backwards masking)...
Anybody got some suggestions or awareness of an example on the web for playing a .wav file on an Android??
Thanks, R.