Height of status bar in Android

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What's the height of the status bar in Android? Is it always the same?

From my measurements it seems that it's 25dp, but I'm not sure if it has the same height on all platforms.

(I want to know this to properly implement a fade transition from an activity that doesn't have status bar to one that does)

23 Answers

Hardcoding the size or using reflection to get the value of status_bar_height is considered bad practice. Chris Banes talked about this in at the Droidcon New York. The recommended way of getting the status bar size is via the OnApplyWindowInsetsListener:

myView.setOnApplyWindowInsetsListener { view, insets -> {
  val statusBarSize = insets.systemWindowInsetTop
  return insets
}

This was added in API 20 and is also backported via ViewAppCompat.

I have the same problem of having to get the status bar height in an onCreate. This works for me.

private static final int LOW_DPI_STATUS_BAR_HEIGHT = 19;

private static final int MEDIUM_DPI_STATUS_BAR_HEIGHT = 25;

private static final int HIGH_DPI_STATUS_BAR_HEIGHT = 38;

Inside the onCreate:

DisplayMetrics displayMetrics = new DisplayMetrics();
((WindowManager) getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay().getMetrics(displayMetrics);

int statusBarHeight;

switch (displayMetrics.densityDpi) {
    case DisplayMetrics.DENSITY_HIGH:
        statusBarHeight = HIGH_DPI_STATUS_BAR_HEIGHT;
        break;
    case DisplayMetrics.DENSITY_MEDIUM:
        statusBarHeight = MEDIUM_DPI_STATUS_BAR_HEIGHT;
        break;
    case DisplayMetrics.DENSITY_LOW:
        statusBarHeight = LOW_DPI_STATUS_BAR_HEIGHT;
        break;
    default:
        statusBarHeight = MEDIUM_DPI_STATUS_BAR_HEIGHT;
}

See:

http://developer.android.com/reference/android/util/DisplayMetrics.html http://developer.android.com/guide/practices/ui_guidelines/icon_design.html

Yes when i try it with View it provides the result of 25px. Here is the whole code :

public class SpinActivity extends Activity {
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        LinearLayout lySpin = new LinearLayout(this);
        lySpin.setOrientation(LinearLayout.VERTICAL);       
        lySpin.post(new Runnable()
        {
            public void run()
            {
                Rect rect = new Rect();
                Window window = getWindow();
                window.getDecorView().getWindowVisibleDisplayFrame(rect);
                int statusBarHeight = rect.top;
                int contentViewTop = 
                    window.findViewById(Window.ID_ANDROID_CONTENT).getTop();
                int titleBarHeight = contentViewTop - statusBarHeight;
                System.out.println("TitleBarHeight: " + titleBarHeight 
                    + ", StatusBarHeight: " + statusBarHeight);
            }
        }
    }
}

Kotlin version that combines two best solutions

fun getStatusBarHeight(): Int {
    val resourceId = resources.getIdentifier("status_bar_height", "dimen", "android")
    return if (resourceId > 0) resources.getDimensionPixelSize(resourceId)
    else Rect().apply { window.decorView.getWindowVisibleDisplayFrame(this) }.top
}
  1. Takes status_bar_height value if present
  2. If status_bar_height is not present, calculates the status bar height from Window decor

Thanks to @Niklas +1 this is the correct way to do it.

public class MyActivity extends Activity implements android.support.v4.View.OnApplyWindowInsetsListener {

    Rect windowInsets;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        setContentView(R.layout.my_activity);

        View rootview = findViewById(android.R.id.content);

        android.support.v4.View.ViewCompat.setOnApplyWindowInsetsListener(rootview, this);
    }

    android.support.v4.View.WindowInsetsCompat android.support.v4.View.OnApplyWindowInsetsListener.OnApplyWindowInsets(View v, android.support.v4.View.WindowInsetsCompat insets)
    {
        windowInsets = new Rect();
        windowInsets.set(insets.getSystemWindowInsetLeft(), insets.getSystemWindowInsetTop(), insets.getSystemWindowInsetRight(), insets.getSystemWindowInsetBottom());
        //StatusBarHeight = insets.getSystemWindowInsetTop();

        //Refresh/Adjust view accordingly

        return insets;
    }
}

Please excuse me if the code isn't 100% correct, converted it from Xamarin C# but this is the just of it. Works with Notches, etc.

Since multi-window mode is available now, your app may not have statusbar on top.

Following solution handle all the cases automatically for you.

android:fitsSystemWindows="true"

or programatically

findViewById(R.id.your_root_view).setFitsSystemWindows(true);

you may also get root view by

findViewById(android.R.id.content).getRootView();
or
getWindow().getDecorView().findViewById(android.R.id.content)

For more details on getting root-view refer - https://stackoverflow.com/a/4488149/9640177

This issue recently became relevant for me because of the notch in my Pixel 3XL. I really liked android developer's solution, but I wanted to be able to get the status bar height at will, since it was specifically necessary for a full screen animation that I needed to play. The function below enabled a reliable query:

private val DEFAULT_INSET = 96
fun getInsets(view: View?): Int {
     var inset = DEFAULT_INSET
     if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {//Safe because only P supports notches
          inset = view?.rootWindowInsets?.stableInsetTop ?: DEFAULT_INSET
     }
     return inset
}

fun blurView(rootView: View?, a: SpacesActivity?) {
    val screenBitmap = getBitmapFromView(rootView!!)
    val heightDifference = getInsets(rootView)
    val croppedMap = Bitmap.createBitmap(
                    screenBitmap, 0, heightDifference,
                    screenBitmap.width,
                    screenBitmap.height - heightDifference)
    val blurredScreen = blurBitmap(croppedMap)
    if (blurredScreen != null) {
         val myDrawable = BitmapDrawable(a!!.resources, blurredScreen)
         a.errorHudFrameLayout?.background = myDrawable
         a.appBarLayout?.visibility = View.INVISIBLE
   }
}

And then in the activity class:

fun blurView() {
    this.runOnUiThread {
        Helper.blurView(this)
    }
}

You will of course want to make pass a weak reference of the activity to the static Helper class method parameter, but for the sake of brevity I refrained in this example. The blurBitmapand errorHudFrameLayout are omitted for the same reason, since they don't directly pertain to obtaining the height of the status bar.

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