What is the difference between ArrayList and List<> in C#?
Is it only that List<> has a type while ArrayList doesn't?
What is the difference between ArrayList and List<> in C#?
Is it only that List<> has a type while ArrayList doesn't?
Yes, pretty much. List<T> is a generic class. It supports storing values of a specific type without casting to or from object (which would have incurred boxing/unboxing overhead when T is a value type in the ArrayList case). ArrayList simply stores object references. As a generic collection, List<T> implements the generic IEnumerable<T> interface and can be used easily in LINQ (without requiring any Cast or OfType call).
ArrayList belongs to the days that C# didn't have generics. It's deprecated in favor of List<T>. You shouldn't use ArrayList in new code that targets .NET >= 2.0 unless you have to interface with an old API that uses it.
Simple Answer is,
ArrayList arrayList = new ArrayList();
List<int> list = new List<int>();
arrayList.Add(1);
arrayList.Add("String");
arrayList.Add(new object());
list.Add(1);
list.Add("String"); // Compile-time Error
list.Add(new object()); // Compile-time Error
Please read the Microsoft official document: https://blogs.msdn.microsoft.com/kcwalina/2005/09/23/system-collections-vs-system-collection-generic-and-system-collections-objectmodel/
Note: You should know Generics before understanding the difference: https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/generics/
Performance has already been mentioned in several answers as a differentiating factor, but to address the “How much slower is the ArrayList ?” and “Why is it slower overall ?”, have a look below.
Whenever value types are used as elements, performance drops dramatically with ArrayList. Consider the case of simply adding elements. Due to the boxing going on - as ArrayList’s Add only takes object parameters - the Garbage Collector gets triggered into performing a lot more work than with List<T>.
How much is the time difference ? At least several times slower than with List<T>. Just take a look at what happens with code adding 10 mil int values to an ArrayList vs List<T>:

That’s a run time difference of 5x in the ‘Mean’ column, highlighted in yellow. Note also the difference in the number of garbage collections done for each, highlighted in red (no of GCs / 1000 runs).
Using a profiler to see what’s going on quickly shows that most of the time is spent doing GCs, as opposed to actually adding elements. The brown bars below represent blocking Garbage Collector activity:

I’ve written a detailed analysis of what goes on with the above ArrayList scenario here https://mihai-albert.com/2019/12/15/boxing-performance-in-c-analysis-and-benchmark/.
Similar findings are in “CLR via C#” by Jeffrey Richter. From chapter 12 (Generics):
[…] When I compile and run a release build (with optimizations turned on) of this program on my computer, I get the following output.
00:00:01.6246959 (GCs= 6) List<Int32>
00:00:10.8555008 (GCs=390) ArrayList of Int32
00:00:02.5427847 (GCs= 4) List<String>
00:00:02.7944831 (GCs= 7) ArrayList of StringThe output here shows that using the generic List algorithm with the Int32 type is much faster than using the non-generic ArrayList algorithm with Int32. In fact, the difference is phenomenal: 1.6 seconds versus almost 11 seconds. That’s ~7 times faster! In addition, using a value type (Int32) with ArrayList causes a lot of boxing operations to occur, which results in 390 garbage collections. Meanwhile, the List algorithm required 6 garbage collections.
As mentioned in .NET Framework documentation
We don't recommend that you use the
ArrayListclass for new development. Instead, we recommend that you use the genericList<T>class. TheArrayListclass is designed to hold heterogeneous collections of objects. However, it does not always offer the best performance. Instead, we recommend the following:
- For a heterogeneous collection of objects, use the
List<Object>(in C#) orList(Of Object)(in Visual Basic) type.- For a homogeneous collection of objects, use the
List<T>class.