In C, if I wanted to create a matrix struct, I would use:
struct matrix {
int col, row;
double data[1]; // I want the matrix entries stored
// right after this struct
}
Then I can allocate it with
matrix* allocate_matrix(int row, int col) {
matrix* m = malloc(sizeof(matrix) + sizeof(double) * (row * col - 1));
m->row = row; m->col = col;
return m;
}
Now do I do the equiv in C++?
EDIT:
I want to know the cannonical way to implement a matrix class in C++.