array vs vector vs list

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I am maintaining a fixed-length table of 10 entries. Each item is a structure of like 4 fields. There will be insert, update and delete operations, specified by numeric position. I am wondering which is the best data structure to use to maintain this table of information:

  1. array - insert/delete takes linear time due to shifting; update takes constant time; no space is used for pointers; accessing an item using [] is faster.

  2. stl vector - insert/delete takes linear time due to shifting; update takes constant time; no space is used for pointers; accessing an item is slower than an array since it is a call to operator[] and a linked list .

  3. stl list - insert and delete takes linear time since you need to iterate to a specific position before applying the insert/delete; additional space is needed for pointers; accessing an item is slower than an array since it is a linked list linear traversal.

Right now, my choice is to use an array. Is it justifiable? Or did I miss something?

Which is faster: traversing a list, then inserting a node or shifting items in an array to produce an empty position then inserting the item in that position?

What is the best way to measure this performance? Can I just display the timestamp before and after the operations?

8 Answers

Use STL vector. It provides an equally rich interface as list and removes the pain of managing memory that arrays require.

You will have to try very hard to expose the performance cost of operator[] - it usually gets inlined.

I do not have any number to give you, but I remember reading performance analysis that described how vector<int> was faster than list<int> even for inserts and deletes (under a certain size of course). The truth of the matter is that these processors we use are very fast - and if your vector fits in L2 cache, then it's going to go really really fast. Lists on the other hand have to manage heap objects that will kill your L2.

Premature optimization is the root of all evil.

Based on your post, I'd say there's no reason to make your choice of data structure here a performance based one. Pick whatever is most convenient and return to change it if and only if performance testing demonstrates it's a problem.

Prefer an std::vector over and array. Some advantages of vector are:

  • They allocate memory from the free space when increasing in size.
  • They are NOT a pointer in disguise.
  • They can increase/decrease in size run-time.
  • They can do range checking using at().
  • A vector knows its size, so you don't have to count elements.

The most compelling reason to use a vector is that it frees you from explicit memory management, and it does not leak memory. A vector keeps track of the memory it uses to store its elements. When a vector needs more memory for elements, it allocates more; when a vector goes out of scope, it frees that memory. Therefore, the user need not be concerned with the allocation and deallocation of memory for vector elements.

You're making assumptions you shouldn't be making, such as "accessing an item is slower than an array since it is a call to operator[]." I can understand the logic behind it, but you nor I can know until we profile it.

If you do, you'll find there is no overhead at all, when optimizations are turned on. The compiler inlines the function calls. There is a difference in memory performance. An array is statically allocated, while a vector dynamically allocates. A list allocates per node, which can throttle cache if you're not careful.

Some solutions are to have the vector allocate from the stack, and have a pool allocator for a list, so that the nodes can fit into cache.

So rather than worry about unsupported claims, you should worry about making your design as clean as possible. So, which makes more sense? An array, vector, or list? I don't know what you're trying to do so I can't answer you.

The "default" container tends to be a vector. Sometimes an array is perfectly acceptable too.

First a couple of notes:

A good rule of thumb about selecting data structures: Generally, if you examined all the possibilities and determined that an array is your best choice, start over. You did something very wrong.

STL lists don't support operator[], and if they did the reason that it would be slower than indexing an array has nothing to do with the overhead of a function call.

Those things being said, vector is the clear winner here. The call to operator[] is essentially negligible since the contents of a vector are guaranteed to be contiguous in memory. It supports insert() and erase() operations which you would essntially have to write yourself if you used an array. Basically it boils down to the fact that a vector is essentially an upgraded array which already supports all the operations you need.

I Believe it's as per your need if one needs more insert/to delete in starting or middle use list(doubly-linked internally) if one needs to access data randomly and addition to last element use array ( vector have dynamic allocation but if you require more operation as a sort, resize, etc use vector)

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