Why is using 'eval' a bad practice?

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I use the following class to easily store data of my songs.

class Song:
    """The class to store the details of each song"""
    attsToStore=('Name', 'Artist', 'Album', 'Genre', 'Location')
    def __init__(self):
        for att in self.attsToStore:
            exec 'self.%s=None'%(att.lower()) in locals()
    def setDetail(self, key, val):
        if key in self.attsToStore:
            exec 'self.%s=val'%(key.lower()) in locals()

I feel that this is just much more extensible than writing out an if/else block. However, I have heard that eval is unsafe. Is it? What is the risk? How can I solve the underlying problem in my class (setting attributes of self dynamically) without incurring that risk?

8 Answers

When eval() is used to process user-provided input, you enable the user to Drop-to-REPL providing something like this:

"__import__('code').InteractiveConsole(locals=globals()).interact()"

You may get away with it, but normally you don't want vectors for arbitrary code execution in your applications.

In addition to @Nadia Alramli answer, since I am new to Python and was eager to check how using eval will affect the timings, I tried a small program and below were the observations:

#Difference while using print() with eval() and w/o eval() to print an int = 0.528969s per 100000 evals()

from datetime import datetime
def strOfNos():
    s = []
    for x in range(100000):
        s.append(str(x))
    return s

strOfNos()
print(datetime.now())
for x in strOfNos():
    print(x) #print(eval(x))
print(datetime.now())

#when using eval(int)
#2018-10-29 12:36:08.206022
#2018-10-29 12:36:10.407911
#diff = 2.201889 s

#when using int only
#2018-10-29 12:37:50.022753
#2018-10-29 12:37:51.090045
#diff = 1.67292
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