I have three questions actually:
- Is it better to draw an image on a bitmap or create a bitmap as resource and then draw it over a bitmap? Performance wise, which one is better?
- If I want to draw something transparent over a bitmap, how would I go about doing it?
- If I want to overlay one transparent bitmap over another, how would I do it?
Sorry for the long list, but in the interest of learning, I would like to explore both the approaches.